Skip to content

Gofus Retro

Optimize your Dofus Retro gaming sessions — find gear, plan crafts, and maximize your profits.

Latest updates

View all updates →
  • Fix2026-09-02

    The scan can now set itself up on large monitors

    On a large or high-resolution screen, sharing your game would end with a message saying calibration had failed, and the scan never started. There was nothing wrong with your setup: the scan looks for the x1 / x10 / x100 headers above the price columns to work out where to read, and on a big screen it was searching the whole picture at once and walking straight past them, even though they were perfectly visible. It now takes a second, closer look section by section when the first pass comes up empty, which finds them. It also copes when only two of the three headers can be read, working out where the third one must be from the spacing of the other two. If a lot size has nothing on sale, that no longer stops the scan from starting either.

  • Fix2026-09-02

    The login form now works even if you don't have an account yet

    Asking for a link from the login page when your address had no account did nothing at all. The page still said to check your email, but no email was ever sent, so people who started from the login form instead of the registration one were left waiting for a message that never came. Either form now sends you a working link: from an address we don't know, it creates your account when you click it; from an address we do know, it signs you in. It no longer matters which of the two pages you happened to land on. The confirmation screen now spells out what the link will do instead of assuming you already have an account.

  • Improvement2026-08-19

    The price graph now opens on items you have never priced

    Until now the graph showed an empty state whenever you had no saved price for the item itself, even when everything needed to chart it was already there. For an item nobody sells and everybody breaks, the market value was never the interesting number anyway — the rune yield against the craft cost is. Those two lines now draw on their own. With no market line to lead, the rune yield takes its place as the main curve, the craft cost stays underneath it as the dashed line, and the legend shows the Break margin on its own, since there is no sale to compare against. If neither the recipe nor the runes can be priced from what you have saved, the graph still says so. Items you have priced are unchanged.

Send Feedback

Type

You can also reach me on Discord: zush_gofus

Price History

Sign in and turn on cloud price saving to track how this item's price evolves over time.

Sign in